A downloadable tool for Windows and macOS
This program is designed to test the button inputs and axis on gamepads.
Do you need to know what buttons are being pressed and what axis are being triggered? I did when I was developing a game in Unity. It was a hassle because they come out different on Mac, PC and webGL builds. They are also different whether you are using Xbox, Playstation, or generic gamepads. So this is a tool that simply prints what is being activated on buttons 0 to 19 and axis 1 to 10.
Some of the triggers continue to fire after being pressed so I added a way to quickly restart with the spacebar.
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